L.2.11 User interaction and content navigation

26.2343GPPProtocols and codecsRelease 17Transparent end-to-end Packet-switched Streaming Service (PSS)TS

Mobile devices do not provide the same amount of screen area and user input means as a PC. When designing interactive content for mobile devices it is therefore important to remember the potential limitations of the target hardware. For example, most mobile phones do not have a pointing device so having small "hot-spots" of user interaction on the screen is not recommended. Also, the user is typically involved in another activity when using a mobile device, unlike a PC where the machine usually has the user’s undivided attention.

Recommendation: Content creators need to be aware of any potential limitations and design user interaction and content navigation accordingly.