A.2.2 Decoded Texture Signal Constraints

26.1183GPPRelease 17TSVirtual Reality (VR) profiles for streaming applications

A.2.2.1 General

Due to the restrictions to use a single decoder, the decoded texture signals require to follow the profile and level constraints of the decoder. Generally, this requires a careful balance of the permitted frame rates, stereo modes, spatial resolutions, and usage of region wise packing for different resolutions and coverage restrictions. Details on preferred settings such as frame rates and spatial resolutions are for example discussed in TR 26.918 [2].

This clause provides a summary of restrictions for the different operation points defined in the present document.

A.2.2.2 Constraints for Main and Flexible H.265/HEVC Operation Point

The profile and level constraints of H.265/HEVC Main-10 Profile Main Tier Profile Level 5.1 require careful balance of the permitted frame rates, stereo modes, spatial resolutions, and usage of region wise packing for different resolutions and coverage restrictions. If the decoded texture signal is beyond the Profile and Level constraints, then a careful adaptation of the signal is recommended to fulfil the constraints.

This clause provides a brief overview of potential signal constraints and possible adjustments.

Table A.2-1 provides selected permitted combinations of spatial resolutions, frame rates and stereo modes assuming full coverage and no region-wise packing applied. Note that fractional frame rates are excluded for better readability. Note that the Main H.265/HEVC Operation Point only allows frame rates up to 60 Hz.

Table A.2-1: Selected permitted combinations of spatial resolutions and frame rates

Spatial resolution per eye

Stereo

Permitted Frame Rates in Hz

4096 × 2048

None

24; 25; 30; 50; 60

3840 × 1920

None

24; 25; 30; 50; 60

3072 × 1536

None

24; 25; 30; 50; 60; 90; 100

2880 × 1440

None

24; 25; 30; 50; 60; 90; 100; 120

2048 × 1024

None

24; 25; 30; 50; 60; 90; 100; 120

2880 × 1440

TaB

24; 25; 30; 50; 60

2048 × 1024

TaB

24; 25; 30; 50; 60; 90; 100; 120

Table A.2-2 provides the maximum percentage of high-resolution area that can be encoded assuming that the low-resolution area is encoded in 2k resolution covering the full 360 degree area, i.e. using 2048 × 1024 or 1920 × 960 and full coverage is provided for different frame rates. Note also that a viewport typically covers about 12-25% of a full 360 video. Note that fractional frame rates are excluded for better readability.

Table A.2-2: Maximum Percentage of high-resolution area when assuming that the low-resolution area is encoded in 2k resolution, i.e. using 2048 × 1024 or 1920 × 960 and full coverage is provided for different frame rates

Spatial resolution
per eye in VP

Spatial resolution
per eye in non-VP

Stereo

Frame Rates in Hz

24

25

30

50

60

90

100

120

6144 × 3072

2048 × 1024

None

9.29%

9.29%

9.29%

9.29%

9.29%

5.24%

4.43%

3.21%

4096 × 2048

2048 × 1024

None

21.67%

21.67%

21.67%

21.67%

21.67%

12.22%

10.33%

7.50%

3840 × 1920

1920 × 960

None

100.00%

100.00%

100.00%

100.00%

100.00%

74.12%

63.38%

47.26%

6144 × 3072

2048 × 1024

TaB

3.21%

3.21%

3.21%

3.21%

3.21%

1.19%

0.79%

0.18%

4096 × 2048

2048 × 1024

TaB

7.50%

7.50%

7.50%

7.50%

7.50%

2.78%

1.83%

0.42%

3840 × 1920

1920 × 960

TaB

47.26%

47.26%

47.26%

47.26%

47.26%

20.40%

15.02%

6.96%

Table A.2-3 provides the maximum percentage of coverage area that can be encoded assuming that the remaining pixels are not encoded for different frame rates. Note that fractional frame rates are excluded for better readability.

Table A.2-3: Maximum Percentage of coverage area for different frame rates

Spatial resolution
per eye

Stereo

Frame Rates in Hz

24

25

30

50

60

90

100

120

6144 × 3072

None

47.22%

47.22%

47.22%

47.22%

47.22%

31.48%

28.33%

23.61%

4096 × 2048

None

100.00%

100.00%

100.00%

100.00%

100.00%

70.83%

63.75%

53.13%

3840 × 1920

None

100.00%

100.00%

100.00%

100.00%

100.00%

80.59%

72.53%

60.44%

6144 × 3072

TaB

23.61%

23.61%

23.61%

23.61%

23.61%

15.74%

14.71%

11.81%

4096 × 2048

TaB

53.13%

53.13%

53.13%

53.13%

53.13%

35.42%

31.88%

26.56%

3840 × 1920

TaB

60.44%

60.44%

60.44%

60.44%

60.44%

40.30%

36.27%

30.22%

A.2.2.2a Constraints for Main 8K H.265/HEVC Operation Point

The profile and level constraints of H.265/HEVC Main-10 Profile Main Tier Profile Level 6.1 require careful balance of the permitted frame rates, stereo modes, spatial resolutions, and usage of region wise packing for different resolutions and coverage restrictions. If the decoded texture signal is beyond the Profile and Level constraints, then a careful adaptation of the signal is recommended to fulfil the constraints.

This clause provides a brief overview of potential signal constraints and possible adjustments.

Table A.2a-1 provides selected permitted combinations of spatial resolutions, frame rates and stereo modes assuming full coverage and no region-wise packing applied. Note that fractional frame rates are excluded for better readability. Note that the Main 8K H.265/HEVC Operation Point only allows frame rates up to 60 Hz.

Table A.2a-1: Selected permitted combinations of spatial resolutions and frame rates

Spatial resolution per eye

Stereo

Permitted Frame Rates in Hz

8192 × 4096

None

24; 25; 30; 50; 60

7680 × 3840

None

24; 25; 30; 50; 60

6144 × 3072

None

24; 25; 30; 50; 60; 90; 100

5760 × 2880

None

24; 25; 30; 50; 60; 90; 100; 120

4096 × 2048

None

24; 25; 30; 50; 60; 90; 100; 120

5760 × 2880

TaB

24; 25; 30; 50; 60

4096 × 2048

TaB

24; 25; 30; 50; 60; 90; 100; 120

Table A.2a-2 provides the maximum percentage of coverage area that can be encoded assuming that the remaining pixels are not encoded for different frame rates. Note that fractional frame rates are excluded for better readability.

Table A.2a-2 Maximum Percentage of coverage area for different frame rates

Spatial resolution
per eye

Stereo

Frame Rates in Hz

24

25

30

50

60

90

100

120

12288 × 6144

None

47.22%

47.22%

47.22%

47.22%

47.22%

31.48%

28.33%

23.61%

8192 × 4096

None

100.00%

100.00%

100.00%

100.00%

100.00%

70.83%

63.75%

53.13%

7680 × 3840

None

100.00%

100.00%

100.00%

100.00%

100.00%

80.59%

72.53%

60.44%

12288 × 6144

TaB

23.61%

23.61%

23.61%

23.61%

23.61%

15.74%

14.71%

11.81%

8192 × 4096

TaB

53.13%

53.13%

53.13%

53.13%

53.13%

35.42%

31.88%

26.56%

7680 × 3840

TaB

60.44%

60.44%

60.44%

60.44%

60.44%

40.30%

36.27%

30.22%